It was mentioned in another thread that there might be a way to get most, if not all, of the characters to sleep with you on the same playthrough. It is my opinion that this would be a disservice to the player by making the game too accessible with even less replay value. In my opinion, it would be better to limit the player to just one date at a time and have them get back to the Amorous club to try a different character should they miss an opportunity with their first choice. Having to make a choice as a player is almost always a pivotal point in the gaming experience for me. Through these choices I, as a player, learn more about myself, my desires and my priorities (If I'm being serious at the time). Making these choices means I'll have to forego other desirable options (for now). Next time maybe I'll play as a different 'me', one with a personality tailored for another target character. It could be a whole new experience rather than trying to be the perfect guy/gal for everyone in the game all at once! Additionally, if you've got 7 'serious' dating options all at once, then might the player be less inclined to maintain just one? Limiting the player's ability to date multiple characters could put more emphasis on making it work out the first time! What if they mess up and the character gets mad and leaves? Well, they could load a save, obviously. What if they aren't the type to load saves? Go back to Amorous and start anew with the character you let down no longer conversationable (new word alert). Furthermore, would it be 'fair' to the characters to be dating others behind their backs? Wouldn't that lead them to believe the player was 'untrustworthy'? Maybe some characters would be alright with you dating multiple people while others would up-and-leave the moment they caught wind? If there was a point in the game where they might find out (by running into another interest of yours while on a date and causing an awkward), then perhaps I could see how dating multiple folks would be a game mechanic: increasing dates also increases the risk of losing said dates. Having such a feature would add to the game rather than detract. There's catering to your audience and then there's leading them by the hand to the unending trough, filled with your hard labor for them to slap their face in and devour with minimal effort. I would vote to limit the player to just one serious relationship at a time. TL;DR - Just my two cents. I like the game to be challenging with consequences for your actions so that you can't have all the dates at the same time. Make us choose! Make us play the game! (Unless multiple dates mean the risk of being found out and dumped by some characters). Ooh~ what a nifty polling thingy. May I try?