As we're setting up a nice infrastructure for the Windows builds of our game*, I'm feeling the Linux and Mac users are left behind. While I have spend some time on cross-platform launchers, it's a time-drainer. I eventually went with Qt and that seems to do what I want, although it's pretty hefty in size because of it. Given our current tech is pretty much .NET based, the easy route would be getting you guys to install mono and then just run the .exe as-is. But before I decide this is a non-regular Linux/Mac user other than on servers, I'd like to know: What would you guys prefer? How many of you guys actually already have mono installed for other things? Would you guys mind if things are less smooth compared Windows, as long as it works and you get to play the game (in which case, I'll keep things as a console application on Linux/Mac as that significantly simplifies things). Let me know your thoughts! * Don't worry, it also supports Linux/Mac builds already. We're just missing the launcher part to hook you up to download them! Hence this questionnaire.