Just making my character in the latest release, and I'm noticing that the muzzle is animating while the character's head is staying stock still. It's kinda hard to do screen shots of an animation bug, but I have 2 here of either end of the animation and you can see the difference https://www.dropbox.com/s/sr3lyztk1l7zoa0/Screenshot 2015-05-20 22.58.09.png?dl=0 https://www.dropbox.com/s/vz2yc90ivblinvl/Screenshot 2015-05-20 23.01.36.png?dl=0 Edit: Also, the hairstyle, eyes, and brows stay still when the head does animate, and the style overlaps atop the horns https://www.dropbox.com/s/dbslek3hmtuakon/Screenshot 2015-05-20 23.07.16.png?dl=0
Also, muzzle type ''smooth'' have animated and it's move up and down little, other muzzle's don't do it. In character creation menu. Here http://rghost.ru/private/7Mfdj9fGt/c9bb95e1e01ad371e55564c2a8502f1b.view http://rghost.ru/private/6txwFSzKS/75157e1df235283e4fb3e089f77b4bd1.view
I ran into this when creating my character, the beak and or selected muzzle will move up and down (possibly an effect caused by believable minor-movement animations) however the nose (if applicable) and the rest of the head do not follow the movement resulting in some very disturbing (and hilarious) visual imagery of the character's muzzle and or beak moving without the rest of him/her! A philosophical conundrum for sure but the silly glitch takes precedence xD.
yup i confirm, i just downloaded the v0.3 and it happened to me... i thought that i was mis-seeing... but it's a bug... hope you will find how to correct it ! ^_^
Secondary glitch discovered. During a number of Jax's adorable conversation sequences the text became overlapped by computational code which I am guessing is due to a memory leak or overlay error. It is mildly annoying and it only happens in a handful of scenes that add but do not constitute the story! ^^.
Happening to me also, but the head also moved with the muzzle, and thus created levitating head horns! Also, I only began to notice it around the fifth boot-up of v0.3