Everytime I verify the files, one of the file (the last one on the verifying process) shows "file is being used by another process". It fixes itself after re-verifying the files, but repeats on the next one or two file after the previous one. Do I really need to do this over and over everytime the game is updated? Anyway: It shows like this for almost every file: Unexpected exception: System.IO.IOException: The process cannot access the file 'C:\Users\User\Downloads\FurPowered.Client.Windows\temp\amorous\windows\Content-Release\Assets\GUI\Squid\DefaultSkin-Blue.xnb.lmza' because it is being used by another process. at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost) at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy) at System.IO.FileStream..ctor(String path, FileMode mode) at _MXTytf4ZF0uekv1DWMkI9a2lIIG._ajUuZ9nBFNw8tFDLMKqUZYLW1Ek(String ) in _AqvCfxjKcRn20q9BXNIn561o2lh:line 44 at _LgTxCxceXnAGFulhNjiErCY41Hu._4MySSfz6B80IrmB0kYZQZSxByNG(_y6umAk2erh2iQzPnBqnRqcHFyYG , _vs27JhkIZdPRup7NoZyf9Z1PfbE ) in _0MD5dktE3C7XxYG7CNf2qCpFmib:line 436 I kept repeating the verifying process and I've come to that. For now. Little suggestion: You could probably upload the files somewhere separately.